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Calculating lushen amp damage

WebMy bomb Hell team is Hraevelg lead, fire twins, Lushen, and a final aoe nuke. Sig is the most basic option and he works fine. Shaina or Hraevelg can go first. Hrae buffs spd and attk, shaina aoe def break, lushen amp, then I'll usually cleanup the last two remaining with s1. My shaina is maxed so her s2 is up by the 2nd wave. WebI just pulled my second Lushen and am going to be working towards a Double Lushen comp. My first Lushen deals about 7k per card right now and I can get my second one to deal about 6k per card, that adds up to about 39k total damage, but I see people talking about how 9k per card should be what you shoot for.

How to Calculate Lushen Damage & Which is the Better …

WebAttack buff is definitely 1.5x. I can tell you this simply from experience, like when my Lushen gets Siezed 150x a day and his amp hits for 66% of the damage it's supposed to. Attack buff = total damage x 1.5. WebConventional wisdom says that Lushen is better therefore he should be first. However, Lushen's real power comes from using two of them. If I put my best Rage/Blade runes on Lushen, Amp will do around 15k total damage with an attack buff. Keep in mind that my Lushen does not have any skill ups in his 3rd. cs foundation course online registration https://conestogocraftsman.com

For those that run Double Lushen, what is your damage per card ... - reddit

WebDec 30, 2024 · Lushen Cards Calculator for GB12 or AO Credit to u/Spoon_Dagger for the original sheet :) I made updates to this sheet so that it can account for artifacts both on … Webdamage formula for attack-based skills (current best guess) formula (damage reduction part: 1000 / (3.5 x defense + 1140)) linear fit (each datapoint reflects the average damage from 40+ attacks) RNG component is not affected by def break or critical hit but its affected by buffs. Updated skills multipliers credits to u/Xzandro for hosting this. e07ee1baac5f: layer already exists

Lushen Summoners War Sky Arena Wiki Fandom

Category:Minimum damage for Lushen to kill the Golems on GB10

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Calculating lushen amp damage

For those that run Double Lushen, what is your damage per card ... - reddit

WebSep 28, 2024 · Amps = Watts/Volts (amps equals wattage of the lights divided by the ac voltage in the house such as 120vac, 240 etc etc). Volts x Amps = Watt. Example. a 300 … WebThe 3rd card deals reduced damage by 40% when they fall below 50% hp. 6k per card = what you need to reach, 6k+6k+3k= 15k. EDIT: But to answer your question. Lushen needs to hit for 5.976 at the very minimum if you want to kill the golems (The game's damage fluctuates within a certain %, but 5.976*2.5 (2 and a half card) = 14.940 HP. 3.

Calculating lushen amp damage

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WebMost games use some sort of random variance when calculating attack damage. I don't see anything about this in the wiki under damage calculation, but obviously they're not accounting for everything or you would be right. ... This is a guild mate's Lushen using amp magic. Why is the damage different from one monster to the next? It ignores def ... WebFor Lushen : Mainset choose Rage, SecondSet type Blade (We will use Rage,Blade set). optimize for finalDamage (Base on skill 3 of Lushen Amputation). This will generate the best output damage. On "Pet filter" panel, select Cr >= and 70. We want lushen to have at least 70 crit, if you want speed, choose speed at the below.

WebSep 5, 2024 · When you use those numbers in the calculator above for the load Impedance = R + j*X with R= 75, X = 0. The mismatch loss is calculated to be 0.18 dB. As a result of … Web[Discussion] Lushen amp damage theory.. Discussion. So over on the forums some guy is claiming. That not only does his Lushen amp 13k on garbage runes (I can skip this bit) He is claiming he has several rep lushens that are doing 10-13k per card in scenario without any set up (No atk buff fight runes etc etc)

WebThe value was around +/-2.5% on it, if you Google summoners war damage fluctuations it comes up, people looked into it a few times. Maybe there's a different value that is correct. Maybe its not linear - different damage thresholds have different percentages maybe, but I suspect its around 2.5-3% for most cases and it lines up with my experiences. Webgeneral damage formula is: 1.5 (atk buff) * (attack from runes + leader skill + towers) * (1 + cdmg + skillups + tower) * multiplier. so, in your case, we have (2293 + 900 * 0.65) * 1.5 * (1 + 1.31 + 0.25 + 0.30) * 0.68 = 8395 per card. I dont know why you see 7k. That is …

WebAvg time is about 45 seconds with Astar + tricaru Vampire is a must. Tricaru has a total of 7 fight sets + 1 shield set. Astar has +8948 HP, +1753ATK, +193 Def, +57 Spd, 100 Crate, 214 Cdmg. All towers maxed. I find when i add lushen or shaman to the mix the avg run time is slower due to lushen derps.

WebI pulled a lushen recently and gave him some of my best runes. I runed him rage blade with 77% crit and 145% crit damage. My amp cards deals roughly 5.5 - 5.8k per hit with megan's buffed. I wonder how my lushen would stand in the higher ranks. Thanks in advance! e0847 county rd s luxemburgWebPerfect Quick Lushen deals nearly as much damage as Perfect Fat Lushen. This is because we're gemming and grinding SPD, which counts as 2.5 rolls, and doesn't take any rolls away from offensive stats. The only reason Fat Lushen deals more is that he gems in ATK%, fATK, and CD%. All other stats/rolls/grinds are essentially the same between the … e06 whirlpool washing machineWebOct 29, 2014 · There seems to be a damage multiplier for monsters' skills. For example, with the same ATK, Raoq might do less damage as compared to Sieq. Some skills that … cs foundation exemptionWebPaweron • 5 yr. ago. bonus atk % should be equal to total cd%. so a 194% CD lushen like yours would optimaly have 194% bonus attack, which equals 900*1.94 = 1746 bonus attack. your first set has a little too much CD, but if you use bernard lead, you will get another 30% atk, so its about fine. the second one would be too high on the attack ... cs foundation lecture 1WebLeader Skill: Increases the Attack Power of ally monsters in the Dungeons by 33%. Flying Cards: Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance. Surprise Box: Summons a surprise box that inflicts damage and grants 1 random weakening effect among Stun, Glancing Hit Rate Increase, and Attack Speed ... e0830 ambulatory traction deviceWebset: Rage/Blade ( 2 skill-ups on Amp magic ) Speed: 108 Attack: 2601 Crit rate: 68% Crit damage: 190% . Each card of Amp Magic deals ~7.5k DPS on a crit with attack buff. That's usually the end of any non-fire monster right then and there. The fire monsters later die to Seiq: he deals around 22K dps on double-bite skill with his own buff. cs foundation feesWebThe damage increase carries in different stages of dungeons and indeed caps at 50%. Tested this by having a lucifer/lushen tricaru team. Lushen amps boss as if he had atk buff. Damage scaling works as per hp% rather than numbers. This is the reason why he scales so quickly in dungeons, and not rta/arena. There is actually very little use in ... e08 foundation year